![]() Successful play in the different maps adds to the Galaxy At War meter, which boosts the singleplayer Readiness. From scanning remote planets for supplies (which has been revamped from the last game to be more fulfilling and entertaining) to completing objectives for strangers, everything affects the Galactic Readiness, selling the mood of a universe at war.Ībove: Expect to spend a lot of time arguing with aliensĪlso adding to this meter is the multiplayer, which was a somewhat surprising addition to the series. ![]() ![]() ![]() Our choices in how we handle the issues shape the universe, and every action we take adds to Shepard’s Galactic Readiness meter, a representation of his success in building the army that will come back with him to defeat the Reapers. It was great to finally be allowed to take off our gloves and get with the fixing, forcing the universe’s races to put aside their differences for the sake of all life. Now, we got to tell them to shut up and deal with it. In ME2 we had to deal with characters arguing over their race’s histories, complaining about 400-year-old wars or political disagreements. And that’s essentially the entire point of the game: get everyone ready for a grand-scale, climactic war. ![]()
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